And here's what we got:
So recently on GraphicRiver, a forum thread came up that basically outlined the following: “PHOTOSHOP IS SO SLOW WHY GOD WHY?” In further investigation the author did admit he had some aging hardware, which really should be addressed.
For those of us – myself included – that cannot simply afford to drop good coin on a 9-dimensional quantum quad core extreme dx processor, 5 gigatonne atomic video card, and RAM the equivalent size and girth of China, we have to make do with what little things we can.
In this case I’ve come across a selection of little tweaks you can do to speed up Photoshop. Maybe not by a massive amount, but when you’re used to 10 seconds of lag, taking a couple seconds off that can make a huge difference. To your sanity, and to the survival of you and those near by.
And so I’ve opted to take them from that forum and post the tips here, complete with screenshots. I apologize in advance as these screens are done on my mac. The concepts should still be the same though.
This is the fourth part in an ongoing series of articles that depicts my process to becoming a graphic designer. I will reiterate that this is not a sure-fire guide on how to become one, but merely my process which I am sharing to the general public.
In this section I’m going to be fairly resource-heavy, and hope that it helps some people out. When I say ‘Mess around’ what I mean is literally get your hands on some of the tools you know you’ll be using, and go to town. If you don’t know what tools you are going to be using, do some research. Check out those schools I talked about previously, and find out what software they’re going to be using. Dig around a little to see what others in the field tend to use. Since I’m trying to get into graphic design, I know that my primary tools will most likely consist of the Adobe family, though I will also give an honourable mention to 3Ds Max, Maya, and ArtRage 2 (if you want to have some really impressive paint effects).